All resources

Prompt

Explore research, coding, writing, and marketing prompts. Read complete templates, input requirements, and original sources.

240 resources
Product & design

Writes a product opportunity assessment covering the problem, for whom, size, alternatives, why us, why now, success measures, critical risks and a go, explore or stop call.

CC0-1.0Product & design
Product & design

Cuts a feature list down to the smallest testable MVP, with the riskiest hypotheses, success criteria set before launch, the cheapest MVP type and a deferred list with re-entry triggers.

CC0-1.0Product & design
Product & design

Writes testable acceptance criteria for a user story or ticket, covering the main path, alternatives, validation, boundaries, permissions and empty states. Use before a story enters development.

CC0-1.0Product & design
Product & design

Maps stakeholders for a product initiative by influence and interest, with their concerns and decision roles, and builds a sequenced alignment plan with messages and meetings.

CC0-1.0Product & design
Product & design

Writes jobs-to-be-done statements and maps the forces of progress (push, pull, anxiety, habit) and the switching timeline from customer interviews, with evidence for each.

CC0-1.0Product & design
Product & design

Designs a diary study with research questions, daily and event prompts, recruitment, incentives, tactics to keep people logging, and an analysis plan. Use to study behaviour over weeks.

CC0-1.0Product & design
Product & design

Plans recruiting business users for UX research, such as admins, buyers and specialists, through customer teams, communities and panels, with screeners, incentive rules and outreach copy.

CC0-1.0Product & design
Product & design

Plans a tree test of a navigation structure with scenario tasks, correct destinations, participants, tool setup, and how to analyse success, directness and first clicks.

CC0-1.0Product & design
Product & design

Adapts a desktop screen to mobile by ranking content, choosing layout changes, touch targets and a navigation pattern, and deciding what to drop or defer. Use for responsive products.

CC0-1.0Product & design
Product & design

Designs an interactive data table for a product UI with columns, sorting, filtering, selection and bulk actions, density, responsive behaviour and every empty and loading state.

CC0-1.0Product & design
Product & design

Designs a form's UX by cutting questions, ordering them, choosing input types, inline validation, error messages and progress for multi-step forms. Use for checkout, signup and application forms.

CC0-1.0Product & design
Product & design

Plans a design critique session with roles, a timed protocol, framing from the presenter, prompts that produce useful feedback and a way to record decisions. For design leads.

CC0-1.0Product & design
Marketing & growth

A positioning statement, message hierarchy, support evidence and wording to avoid.

CC0-1.0Marketing & growth
Marketing & growth

An audience-message matrix, headline and supporting copy, and validation questions.

CC0-1.0Marketing & growth
Marketing & growth

Page sections, headings and body copy, calls to action and experiment suggestions.

CC0-1.0Marketing & growth
Marketing & growth

Three to five email drafts, send conditions and effectiveness metrics.

CC0-1.0Marketing & growth
Marketing & growth

A launch calendar, channel asset inventory, ownership and review metrics.

CC0-1.0Marketing & growth
Marketing & growth

Creative concepts, headlines and body copy, calls to action and validation checks.

CC0-1.0Marketing & growth